Колонки microlab b72

Armaments

Main armament

Main article: 2A46M-1 (125 mm)

The T-72B is armed with the same 125 mm cannon found in the T-80B, with its 3BM42 «Mango» round proving competitive against other Rank VII offerings. As with previous Russian MBTs, the main gun is auto-loaded, so the loss of a crew member does not affect the loading times and the 7.1-second loading speed is competitive when compared to the 120 mm guns on the Leopard 2A5 and M1A2 Abrams. One notable perk of the auto-loader mechanism is that the gun will be reloaded even if the gunner is knocked out, if you’re fighting a fire, or repairing. It does however also come with the drawbacks of a reload time that cannot be improved, the large ammo carousel concentric with the turret, and the chance of a single penetrating shot detonating the ammo racks. Another thing to note, since update 1.97 if the tank’s battery runs out of power, the auto loader will not function and the cannon will need to be manually loaded, which is a much slower process.

As with the T-80B and T-64B, the T-72B can launch missiles out of its gun. Unlike the previous two vehicles though, it gets the upgraded 9M119 which has 700 mm of penetration compared to the previous ATGM’s 650 mm penetration. These ATGM’s can prove useful for shooting over hills to hit a hiding enemy or to engage helicopters or low-flying aircraft.

125 mm 2A46M-1 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 45 -6°/+14° ±180° Two-plane 22.8 26.9 38.4 42.5 45.2 7.10 7.10 7.10 7.10
Realistic 14.3 16.8 20.4 22.6 24.0

Ammunition

Penetration statistics
Ammunition Type ofwarhead Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
3BK18M HEATFS 550 550 550 550 550 550
3OF26 HE 42 42 42 42 42 42
3BM22 APFSDS 425 420 415 405 393 380
9M119 ATGM 700 700 700 700 700 700
3BM42 APFSDS 479 477 470 462 453 445
Shell details
Ammunition Type ofwarhead Velocity(m/s) ProjectileMass (kg) Fuse delay(m) Fuse sensitivity(mm) Explosive Mass(TNT equivalent) (g) Ricochet
0% 50% 100%
3BK18M HEATFS 905 19.0 0.0 0.1 2,790 65° 72° 77°
3OF26 HE 850 23.0 0.1 0.1 5,240 79° 80° 81°
3BM22 APFSDS 1,760 4.83 N/A N/A N/A 76° 77° 80°
9M119 ATGM 400 23.3 0.0 0.01 3,600 80° 82° 90°
3BM42 APFSDS 1,700 4.85 N/A N/A N/A 78° 80° 81°

Ammo racks

Fullammo 1strack empty 2ndrack empty 3rdrack empty 4thrack empty 5thrack empty 6thrack empty Visualdiscrepancy
45 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Main articles: NSVT (12.7 mm), PKT (7.62 mm)

The T-72B has access to a coaxial PKT 7.76 mm machine gun and a 12.7 mm NSVT anti-aircraft machine gun, which is mounted above the commander’s hatch. The PKT is rarely useful in top tier matches, but the NSVT can be quite useful. The NSVT has 29 mm of penetration, allowing it to damage some light vehicles like IFVs and enemy SPAA. Additionally it is useful to engage enemy helicopters when they come close. Machine guns can also be used to try and shoot down enemy ATGMs, but this is unreliable. They can also be used to shoot the ground in front of the tank for a quick smoke screen of sorts, confusing the enemy and blocking their view for a clean shot.

12.7 mm NSVT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 300 (150) 700 -10°/+60° ±180°
7.62 mm PKT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 2,000 (250) 700 N/A N/A

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block «/History» (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the template. Be sure to reference text and sources by using , as well as adding them at the end of the article with . This section may also include the vehicle’s dev blog entry (if applicable) and the in-game encyclopedia description (under , also if applicable).

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a «guide» — do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive 3BM22
II Suspension Brake System FPE NVD Adjustment of Fire Laser rangefinder
III Filters Crew Replenishment Smoke grenade Elevation Mechanism 9M119
IV Transmission Engine ESS Artillery Support 3BM42

Pros and cons

Pros:

  • Excellent armour protection
  • CONTACT-1 ERA coverage to front and sides
  • Powerful main armament with autoloader, 3BM42 round, and laser rangefinder
  • Good stock round 3BM22
  • Barrel launched ATGMs
  • ESS and smoke grenades

Cons:

  • Lack of suitable reverse speed (-4 km/h)
  • Lack of thermals at rank VI
  • Lack of survivability (Small crew count and cramped interior, large ammo rack)
  • Inadequate gun depression
Оцените статью:
Оставить комментарий